snow dendritic crystals
A few large procedural snow crystals: six-fold dendritic flakes, each uniquely shaped, drifting down with a slow tumble.

Every crystal is generated procedurally, so no two are the same shape.
Properties
| key | type | default | meaning |
|---|---|---|---|
count | integer | `12` | Number of crystals. Deliberately low, the detail needs room. |
color | [r,g,b,a] | `[1.0, 1.0, 1.0, 0.9]` | Crystal color. |
radius_px | float | `60.0` | Crystal radius in logical px. Below ~40 the fern structure collapses into a dot; this effect wants few and large, not a dense flurry. |
every key is optional; omit it and the default applies. misspelled keys are silently ignored, so if a setting seems to do nothing, check the spelling against this table. colors are 0.0–1.0 float arrays.